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- History
- -------
-
- V 0.1.13
- --------
-
- -First GAMMA release
-
- V 0.2.00
- --------
-
- -Added the following Modules :
-
- Picture Loaders : IFF
- Picture Savers : IFF
-
- -slight memory losses fixed
-
- -some minor bug fixes
-
- -MainActor Preferences window added
-
- -Viewing of animations/pictures can now be interrupted with the mouse
- buttons.
-
- V 0.2.01
- --------
-
- -added the "Frame Info" option of the View Settings Control Window
- (look at MainActor.doc)
-
- -fixed bug which destroyed the color palette when playing a non-looping
- animation in the Anim5-Loader module.
-
- -added the ICON Picture Saver (not very useful, just a gag)
-
- -added playing of animations in a window (under os 3.0)
-
- -Changed menu item "Load Prefs As ..." to "Open Prefs"
-
- V 0.3.00
- --------
-
- -added the Anim-7_32 Saver
-
- -The "Save" function now checks if enough frames are selected before
- putting up the asl requester.
-
- -dito for "Set Timecode".
-
- -MainActor does now a much better job at recognising old/crippled/bad
- display modes of animations/pictures.
-
- -Now only scrolls up/down in the project windows when going PAST
- the first/last item.
-
- -MainActors screen was only public if opened in SHANGHAI mode, fixed
-
- -SERIOUS BUG FIXED IN THE ANIM SAVER MODULES == DID NOT RUN UNDER OS3.0
-
- -added many many arexx commands
-
- -The save modules print now "saving frame" instead "appending frame"
- when saving an animation, that could be very misleading
-
- -The module selector did sometimes not react properly when selecting
- a module.
-
- -The MainActor preferences "Select Default Save Module" showed the
- load modules instead of the save modules.
-
- V 0.4.00
- --------
-
- -Inactive windows (windows with sleeping mousepointers) are now
- totally oblivious to any input (are blocked).
-
- -finished the "MainActor.Doc".
-
- -You can now scroll with the cursor keys in the text buffer window,
- control + cursor will jump to start/end of buffer.
-
- -The height of the scroll list in the project windows was too large when
- selecting bigger font sizes, fixed.
-
- -When all 5 projects are active, MainActor now disables the "Open new Project"
- menu item, instead of showing a requester everytime you select
- "Open new Project".
-
- -made the whole documentation ready for the release version, please report
- typing/grammatical errors !!!!!
-
- -fixed bug which occured while playing non-looping animations together
- with the frameinfo option.
-
- -changed the code for the v39 version of catcomp
-
- -added the os 3.0 specific playroutine
-
- -you can now retime/exit animations while the animation is waiting to
- play the next frame. Very useful if you have long timecodes (say 400/60)
- and want to exit or want to play the animation faster.
-
- -Animation loader module added : Anim7_32.
-
- -The "Save" function requester now has the path of the animation/pictures
- as default path
-
- V 0.5.00
- --------
-
- -fixed bug which was introduced in v0.4.00, the players would
- always use the timecode of the next frame while playing timed
- animations.
-
- -fixed bug in the os3.0 play routines which caused the play routine
- to use the color palette of the next frame instead of the current
- frame while playing timed animations.
-
- -german catalog (translation) files added
-
- -added some more arexx commands
-
- -added some arexx scripts
-
- -the Anim7_32 Loader SetTimecode function would destroy the animation
- by setting the anim5 values, fixed.
-
- -added the Anim7_16 modules
-
- -added the IFF-AnimBrush Loader Module
-
- -forgot to give LayoutMenus the NewLookMenu tag, fixed
-
- V 0.6.00
- --------
-
- -The size of the itemlist box was again not calculated right, fixed.
-
- V 0.9.00
- --------
-
- -added the last arexx commands
-
- -added the adpro scripts
-
- V 1.00
- -------
-
- First public release
-
- V 1.01
- ------
-
- -fixed two bugs in the Text Buffer window
-
- -added the Anim8_32 and Anim8_16 modules
-
- -version string was not in compliance with the style guide
-
- -added the Install Arexx Script window and the execution of the scripts through
- the function keys
-
- -The key commands are now globaly checked, that means that you can for example
- now scroll the text buffer window via the cursor keys without having the
- window activated.
- Will perhaps be removed again as i want the project windows scroll
- list to be scrollable through the function keys too.
-
- -keyfile added
-
- -The "Display Mode" function of the View Control Window now checks if the
- screen id is available on the system
-
- -The font and screen requesters of the System Support Window did not
- disable the input of the other windows
-
- V 1.02
- ------
-
- -added the workbench-icon loader module and renamed the ICON save module
- to "Workbench-Icon".
-
- -the workbench-icon saver would always append ".info.info", instead ".info"
- to the save name, fixed
-
- -fixed bug which caused the module selection window to be deactivated
- after changing the module type quit often. Appeared very seldom
-
- -added the Universal Animation Loader
-
- -the iff saver module is now much more memory efficient (does not need
- to open a bitmap anymore)
-
- -the iff modules now handle IFF24 24-Bit pictures.
-
- -The saver modules which cannot store certain image depths give now an error
- message instead of exiting quietly
-
- -some internal changes for better (future) bitplane <==> chunky pixel
- conversions
-
- V 1.03
- ------
-
- -added MainView, MainActors external viewer
-
- -MainActor now (optionally) saves (self-executing) icons for animations/pics
-
- -Universal picture loader added
-
- -the initial paths for the "Load" and "Save" function requesters were sometimes
- not calculated right
-
- V 1.04
- ------
-
- -added the PCX loader module
-
- -added the Universal_PicassoII modules
-
- -changed the text "ERROR destination project has not to be cached"
- to " ... "must not be chached" in the animation save modules.
-
- -the modules now have a version string.
-
- -the rexx directory has been moved from rexx:mainactor to mainactor:rexx
-
- -the modules in the module requester are now sorted in alphabetical order
-
- V 1.05
- ------
-
- -added the "Number of Repeats" and "Flash" options, see the docs
-
- -All options in the View Settings Window which belong to animations
- (frameinfo, flash ...) are now disabled when the source project
- is a picture list
-
- -the icon save routine now also saves the "(Pic|Anim_Module)=",
- "Repeat=", "Flash" keywords
-
- -MainView now recognizes the repeat and flash command line options/
- tooltypes, see mainview.doc
-
- -fixed bug in the pcx loader module which crashed the machine if you wanted
- to view an uncached picture.
-
- -the "Select Mode" requester of the "View Settings Window" showed
- many 'crap' modes which MainActor could not use, this has been fixed.
-
- V 1.06
- ------
-
- -The picasso universal modules now support the width and height sizes of
- the chosen viewmode id.
-
- V 1.1
- -----
-
- Public Release
-
- V 1.11
- ------
-
- -fixed some problems with larger fonts
-
- -renamed the "Display Mode" gadget in the View Settings Window to "Mode"
-
- -added the "SFCP_PicassoII" modules
-
- -The module selection window now also accepts double clicks of the
- left mouse button for module selection
-
- -displaying pictures on the picasso display could crash the computer.
-
- -SERIOUS BUG FIX : The modules needed fast-mem to to start up, they
- now also work with chip-mem only (A1200 users)
-
- V 1.12
- ------
-
- -got the amigaguide version of the docs, thanks paul !
-
- -the XOffset and YOffset values of the Project View Settings Control Window
- will now not be set to zero every time you open a new project, they will
- contain their old value, making it possible to save them in the
- preference files
-
- -MainView did sometimes not read the informations in the (MainActor saved)
- project icons right, fixed
-
- -MainActor now also (like MainView) reads the information included in
- icons saved with MainActor, MainActor checks the following tooltypes:
- Window,FrameInfo,NoCaching,Flash,XOffset,YOffset,Repeat
-
- -the last problems with chip mem only machines are now fixed !
-
- -rewrote parts of the documentation while converting them to texinfo, was
- tedious work but it had to be done. The docs are now included in the
- amigaguide format, in plain text and in tex (dvi).
- I plan to ship printed mainuals to registered users, but the docu
- needs some more work first, and i have to find a cheap way for printing.
-
- V 1.13
- ------
-
- -when selecting another view mode id for projects, the ham
- key would be cleared for ham projects, making it rather useless for
- ham animations or pictures. This has been fixed.
-
- -The sort routine in the picture modules did sometimes not work
- right and caused enforcer hits, fixed.
-
- -The decoding routines for the following modules were optimized:
- IFF-Anim5,IFF-Anim7_16,IFF-Anim7_32,IFF-Anim8_16,IFF-Anim8_32.
- The optimizations are well worth 1-3 fps, thanks go to Jesper Juul
- for his suggestions.
-
- -added the "Dither_adpro.ma" and the "Relief_adpro.ma" arexx scripts.
-
- -changed the dimensions of the asl requesters.
-
- -When multi-selecting frames in the project windows scroll list some
- frames could be skipt if the mouse was accelerated too quickly, fixed.
-
- -SERIOUS BUG UNDER KICKSTART 2.0 HAS BEEN FIXED:
- The save modules would either crash or the requesters asking
- for palette per frame and loop/non-looping animation would not appear.
-